BitFlip 24h Contest
Thursday, April 24th, 2008Yah, here’s what I came up with for the 24h UW Game Dev contest. Not much really… I suppose I’m not as a hardcore game developer as I once was. I’ve been giving in to sleep lately.
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Yah, here’s what I came up with for the 24h UW Game Dev contest. Not much really… I suppose I’m not as a hardcore game developer as I once was. I’ve been giving in to sleep lately.
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With the Wii Browser released and using the Infested body generation and IK movement procedure I wanted to make something for wiicade.com a website that specializes in Wii enabled Flash Games. This is what I came up with.
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I’ve been quite busy in the past few months coding on and off, but mainly coding for the Mousebreaker Competition. This is the game I came up with in 2 months time.
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Using the Infested body generation and IK movement procedure I made a quick conversion into a 1,100byte inverse kinematics snakes game.
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This game explores Flash’s limits. It comes in the form of a game where you can create your own living creatures with a simple tool pallet and then test them out in an environment. From the previous version I’ve changed the creatures to be translucent. I also added a highscore system.
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Roller Ball is a multi-player racing game where the focus is on expanding custom-ability. The user can create their own little Ball by choosing a color, setting a stripe shape, or uploading their own logo design. Users can then race it around the track, capture flags or just shoot it up against other players.
Tankwars is a multiplayer strategy game in development which will involve building an army and then attacking the other side, but currently it’s just single player.
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This is a 2d platformer involving a Durbell. A Durbell is a creature that is created when mixing gum, marshmallow, and radioactive waste to create something more elastic and stronger than gum.
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