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	<title>devkiwi</title>
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	<link>http://devkiwi.com</link>
	<description>Just another WordPress weblog</description>
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		<title>Nitroball &#8211; Short Film</title>
		<link>http://devkiwi.com/archives/76</link>
		<comments>http://devkiwi.com/archives/76#comments</comments>
		<pubDate>Wed, 03 Mar 2010 04:51:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Films]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=76</guid>
		<description><![CDATA[
]]></description>
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		<item>
		<title>Environment Aware Paintings</title>
		<link>http://devkiwi.com/archives/66</link>
		<comments>http://devkiwi.com/archives/66#comments</comments>
		<pubDate>Sun, 24 Jan 2010 19:06:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash Games]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=66</guid>
		<description><![CDATA[This was an art project to experiment with reanimating classic paintings to give them new life and see what emotion they could evoke. I utilized the Google location API and the Yahoo Weather API to provide me with crucial data merely based on a location string. You can change your location simply by selecting the [...]]]></description>
			<content:encoded><![CDATA[<p>This was an art project to experiment with reanimating classic paintings to give them new life and see what emotion they could evoke. I utilized the Google location API and the Yahoo Weather API to provide me with crucial data merely based on a location string. You can change your location simply by selecting the current location, replacing it, and pressing the enter key.</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="550" height="400" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0"><param name="src" value="http://devkiwi.com/flash/enviro.swf" /><embed type="application/x-shockwave-flash" width="550" height="400" src="http://devkiwi.com/flash/enviro.swf"></embed></object></p>
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		<item>
		<title>Polaris! Avaliable now at the iPhone App Store.</title>
		<link>http://devkiwi.com/archives/59</link>
		<comments>http://devkiwi.com/archives/59#comments</comments>
		<pubDate>Wed, 05 Aug 2009 03:05:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=59</guid>
		<description><![CDATA[If you like puzzle games such as Tetris, Lumines, or Bejeweled, check out Polaris, the new kid on the block. Polaris features amazing particle effects, slick graphics, 3 gameplay modes, and 2 difficulty levels.

In Polaris you must plan your moves carefully! With the right strategy you can clear up to five rings at once, or [...]]]></description>
			<content:encoded><![CDATA[<p>If you like puzzle games such as Tetris, Lumines, or Bejeweled, check out Polaris, the new kid on the block. Polaris features amazing particle effects, slick graphics, 3 gameplay modes, and 2 difficulty levels.</p>
<p style="text-align: center;"><!-- Smart Youtube --><span class="youtube"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/svltSXmduak&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/svltSXmduak&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="355" ></embed><param name="wmode" value="transparent" /></object></span></p>
<p>In Polaris you must plan your moves carefully! With the right strategy you can clear up to five rings at once, or set off incredibly long chain reactions that are sure to amaze your friends.</p>
<p>Visit the <a title="Polaris Screenshots, Videos and More!" href="http://polaris-game.com" target="_blank">Polaris Website</a> for more information or go directly to <a title="Buy Polaris on the App Store" href="http://itunes.com/apps/polaris">Polaris on the iTunes App Store</a> to purchase.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Will Wright on the Future of Games</title>
		<link>http://devkiwi.com/archives/56</link>
		<comments>http://devkiwi.com/archives/56#comments</comments>
		<pubDate>Fri, 10 Apr 2009 21:12:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=56</guid>
		<description><![CDATA[Here&#8217;s an interesting interview with Will Wright. Game Designer of Sim City, The Sims, and Spore. He talks about how games may evolve in the future, and how social networks could overlap to make game interaction more personal to the player.
http://blog.web2expo.com/2009/04/w2e-sf-keynote-will-wright
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s an interesting interview with Will Wright. Game Designer of Sim City, The Sims, and Spore. He talks about how games may evolve in the future, and how social networks could overlap to make game interaction more personal to the player.</p>
<p><a>http://blog.web2expo.com/2009/04/w2e-sf-keynote-will-wright</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>University Pursuit</title>
		<link>http://devkiwi.com/archives/54</link>
		<comments>http://devkiwi.com/archives/54#comments</comments>
		<pubDate>Mon, 06 Apr 2009 19:42:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Flash Games]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=54</guid>
		<description><![CDATA[Here&#8217;s the game I&#8217;ve been working on for the past term, with Thien and David in my DAC 300 course. Please try it out and let me know what you think of it in the comments.


]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the game I&#8217;ve been working on for the past term, with Thien and David in my DAC 300 course. Please try it out and let me know what you think of it in the comments.<br />
<span id="more-54"></span><br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="845" height="549" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://devkiwi.com/flash/unipursuit/UniversityPursuit.swf" /><embed type="application/x-shockwave-flash" width="845" height="549" src="http://devkiwi.com/flash/unipursuit/UniversityPursuit.swf"></embed></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Drag Racer : Perfect Run</title>
		<link>http://devkiwi.com/archives/53</link>
		<comments>http://devkiwi.com/archives/53#comments</comments>
		<pubDate>Thu, 02 Apr 2009 18:43:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=53</guid>
		<description><![CDATA[
A few of my friends have been working on this awesome iPhone game in their DAC 304 class. It&#8217;s called Drag Racer: Perfect Run.  You can see a preview video of the game above, and look for a Lite version coming soon to the iTunes App Store, with a full version in development.  [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><!-- Smart Youtube --><span class="youtube"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/OOUshaDhK8M&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/OOUshaDhK8M&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="355" ></embed><param name="wmode" value="transparent" /></object></span></p>
<p>A few of my friends have been working on this awesome iPhone game in their DAC 304 class. It&#8217;s called Drag Racer: Perfect Run.  You can see a preview video of the game above, and look for a Lite version coming soon to the iTunes App Store, with a full version in development.  <a href="http://web.me.com/djpaetkau/dacgamingblog/">David</a> will add some more details about the development process and evolution of the game as well as updates on his blog as they move towards an official release!!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Packed3D: Auto-conversion of 2D Flash Games into 3D</title>
		<link>http://devkiwi.com/archives/52</link>
		<comments>http://devkiwi.com/archives/52#comments</comments>
		<pubDate>Wed, 01 Apr 2009 16:50:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=52</guid>
		<description><![CDATA[Packed3D takes 2D Flash games and automatically converts them into 3D. The system works by taking in 2D vector game assets, analyzing them, and generating 3D models based on a ‘guesstimation’ of how a 3D version of the object might look like.

Please see Packed3D for details.
]]></description>
			<content:encoded><![CDATA[<p>Packed3D takes 2D Flash games and automatically converts them into 3D. The system works by taking in 2D vector game assets, analyzing them, and generating 3D models based on a ‘guesstimation’ of how a 3D version of the object might look like.</p>
<p style="text-align: center;"><!-- Smart Youtube --><span class="youtube"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/8S87YGauTZ0&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/8S87YGauTZ0&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="355" ></embed><param name="wmode" value="transparent" /></object></span></p>
<p>Please see <a href=" http://packed.com/blog/2009/04/01/packing-flash-games-with-a-new-dimension/">Packed3D</a> for details.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>What is Confidence?</title>
		<link>http://devkiwi.com/archives/51</link>
		<comments>http://devkiwi.com/archives/51#comments</comments>
		<pubDate>Wed, 01 Apr 2009 03:06:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=51</guid>
		<description><![CDATA[Today I presented with Doug, at the Velocity Project Exhibition. Yes, I do presentations for fun.
The presentation was on the project called ColorTheNet, which we&#8217;ve worked on throughout the term.
Cograts to http://unsynced.com, saymore, and http://giftah.com for winning prizes.
Presenting in front of an audience isn&#8217;t easy. I&#8217;ve always been shy, but in the past few years [...]]]></description>
			<content:encoded><![CDATA[<p>Today I presented with Doug, at the Velocity Project Exhibition. Yes, I do presentations for fun.<br />
The presentation was on the project called <a href="http://colorthenet.com">ColorTheNet</a>, which we&#8217;ve worked on throughout the term.<br />
Cograts to <a href="unsynced">http://unsynced.com</a>, saymore, and <a href="http://giftah.com">http://giftah.com</a> for winning prizes.</p>
<p>Presenting in front of an audience isn&#8217;t easy. I&#8217;ve always been shy, but in the past few years I&#8217;ve been able to overcome it for the most part. There are days when I go back into a shy state. There is this common misconseption that shy people should be feared, they seem like they&#8217;re always planning something.</p>
<p>But what is being shy really? Being shy is <em>caring</em>. Caring about the way you look, the way you stand, the way you act, the things you say. But though you care, you care in the least selfish way imagineable. You care because of the people around you. Don&#8217;t get me wrong, it doesn&#8217;t mean that people who are confident, don&#8217;t care. It&#8217;s just that they do so within a bigger picture. While a shy person does so in a fragmented way. Takes tiny steps with each action. Strategically plans every move, every conversation, to not offend, not insult. For a shy person being confident, takes practice, but with time, I belive that shyness can be overcome. </p>
]]></content:encoded>
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		</item>
		<item>
		<title>Cinema 2.0: Digitising Life.</title>
		<link>http://devkiwi.com/archives/50</link>
		<comments>http://devkiwi.com/archives/50#comments</comments>
		<pubDate>Wed, 01 Apr 2009 02:09:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Films]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Visual Effects]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=50</guid>
		<description><![CDATA[Here&#8217;s the greatest demo I&#8217;ve ever seen, and I watch lots of presentation videos:


Lightstage technology allows you to cross the uncanny valley, by using high speed cameras to capture the way different light conditions affect the skin, and generating a normal map, a texture map, and the mesh itself.
Lightstage has already been used in a [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s the greatest demo I&#8217;ve ever seen, and I watch lots of presentation videos:</p>
<p style="text-align: center;"><!-- Smart Youtube --><span class="youtube"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/x5yVjHaJ0PI&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&#038;feature=related" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/x5yVjHaJ0PI&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&#038;feature=related" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="355" ></embed><param name="wmode" value="transparent" /></object></span></p>
<p style="text-align: center;"><!-- Smart Youtube --><span class="youtube"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/XnihU4zCXe8&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&#038;feature=related" /><param name="allowFullScreen" value="true" /><embed wmode="transparent" src="http://www.youtube.com/v/XnihU4zCXe8&amp;rel=0&amp;color1=d6d6d6&amp;color2=f0f0f0&amp;border=0&amp;fs=1&amp;hl=en&amp;autoplay=0&amp;showinfo=0&amp;iv_load_policy=3&amp;showsearch=0&#038;feature=related" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="355" ></embed><param name="wmode" value="transparent" /></object></span></p>
<p>Lightstage technology allows you to cross the uncanny valley, by using high speed cameras to capture the way different light conditions affect the skin, and generating a normal map, a texture map, and the mesh itself.<br />
Lightstage has already been used in a few movies such as Spiderman 3, and the Curious Case of Benjamin Button. It truely revolutionizes the traditional way of generating meshes.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>EA @ UW</title>
		<link>http://devkiwi.com/archives/49</link>
		<comments>http://devkiwi.com/archives/49#comments</comments>
		<pubDate>Thu, 12 Feb 2009 03:16:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://devkiwi.com/?p=49</guid>
		<description><![CDATA[For anyone interested, Electronic Arts is coming to UW tomorrow (Feb. 12th).
I went to it last term, but don&#8217;t think I&#8217;ll be able to make it out this term.
It&#8217;s 7-8:30pm in DC 1302. Pizza + Prizes!!
http://devkiwi.com/download/Waterloo_poster.pdf
]]></description>
			<content:encoded><![CDATA[<p>For anyone interested, Electronic Arts is coming to UW tomorrow (Feb. 12th).<br />
I went to it last term, but don&#8217;t think I&#8217;ll be able to make it out this term.<br />
It&#8217;s 7-8:30pm in DC 1302. Pizza + Prizes!!<br />
<a href="http://devkiwi.com/download/Waterloo_poster.pdf">http://devkiwi.com/download/Waterloo_poster.pdf</a></p>
]]></content:encoded>
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